Femboy Fantasy Tit Tacs
I really thought slamming my way through Tactics Ogre would prep me for this. I'm only like eight hours in and already I have underlevelled characters I can't do anything with. I haven't even started messing with classes yet, please help. Save me, training battles.
Also why team size so small
EDIT: Why are black mages evil. Ranged lockon fire attack that kills you.
EDIT2: the best strat for black mages is kamakaze basically. They have a lot of range and can snap to targets freely, so running next to another enemy will result in their multi target fire killing one of their boys.
Five is less than the modern XCom games though, smaller than Fire Emblem Awakening... They put unit caps in the TO remakes too and I hate it.
So I just have to grind forever for the game to git gud =) my feet hurt I wish I was commanding Canopus on the battlefield of Quadriga fortress, you get named party characters from the start in TO and Canopus is a flying mobile death machine.........
That sounds very lame though honestly, less than half my TO party was named characters by the end, they do not have huge advantages over generics. Why do generics even exist in FFT?
They exist because the game still has a permadeath system and the devs didn't want you softlocking. Plus they represent the way they wanted you to get invested, to take these randoms and turn them into your big special characters, like how FF1, 3, and 5 were. And I mean it works when you do put in the effort to, Joyse was a joy (heh) to level and build into my cute adorable red-but-red-doesn't-actually-exist-so-she's-really-black mage. Named characters are just the path of least resistance since they're already very good when they join and don't need investment whereas generics do. Kinda like prepromotes in FE.
Well yeah but why not make generics not suck then? Just seems weird, if they want me invested why make all generics way worse than named characters? Blegh. I liked training generics in Ogre, this sucks, my money back pls
(I did not pay a cent for either game)
They're not unusably bad, it's just Cid exists and breaks the game in half.
Most of the best named characters are locked behind late game sidequests that I didn't do. The others are usually better but not by so much that generics become useless. And you can't even run a full party of nameds until after the hardest boss fight in the game anyways, a fight which is hard for reasons entirely unrelated to your party since it's a Ramza solo.
Wait there's a required solo fight? Like a Ramza 1v5?
There are several. All of them are Ramza 1v1s though, but very difficult ones. Also all of them can be almost softlocks if you picked the wrong zodiac. Which I did. They're still possible but way harder. It is easily the worst part of the game and it means mage Ramza is an even worse idea than mage Denam is.
Ohhh okay so like the Vice fight but terrible. Wow softlocks? This sounds really fucking unfunny.
HOWEVER I actually did main a Wizard Denam :^) I was nervous to throw him into the fray as a bruiser, so he spent a lot of time casting Meteor from a distance. It was cool I recommend it! Can always slap some Baldur plate on him if you need survivability :>
I told you to get extra saves for a reason, the game will fuck you over for a choice you made 30 hours ago with no warning if you don't.
Rad that you did a wizard Denam though