In terms of gameplay mechanics, old school zoom aiming achieves the same thing as ADS. Is getting to press your nose against virtual firearms really that important in a game about shooting werevolves and vampires?

I blame this on the proliferation of Call of Duty over traditional scifi and fantasy shooter franchises. You can fucking ADS on an assault rifle in Halo now visible-disgust

  • Frank [he/him, he/him]
    ·
    4 months ago

    Okay but consider; actual longsword is fast, elegant, and looks awesome, and games would be much cooler if they actually incorporated elements of that in to stylized game combat.

    Plus it's called "murder-bash" and it looks totally awesome so why not put it in the game?