I wonder how much of that is them using an unsuitable engine. Originally they were using whatever version of CryEngine was current in 2012, and the consensus was that it could never handle a space exploration game. They've probably gone through more engines than Daikatana at this point, though.
boring points of interest that look like late 90s malls
That's just Starfield except it cost $1 billion and you have to pay for a spaceship with real money.
Do you know that Star Citizen takes place on a CryEngine map, even now, but with the physics engine spaghettified to the point of making every meter of that "tropical island" map count as a staggeringly vast distance?
I didn't know that, I assumed that at this point they must've switched engines, but CIG's incompetence really knows no bounds.
Is that one Wing Commander fansite guy still covering SC? The one who wore an authentic pilgrim necklace from the terrible Wing Commander movie. I think he even worked in the company at some point?
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Looks like less content than a single system in freelancer which launched almost half a century ago
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I enjoyed Freelancer, sure it was pretty basic for a game released in 2003, but there was a serious dearth of space exploration games.
I wonder how much of that is them using an unsuitable engine. Originally they were using whatever version of CryEngine was current in 2012, and the consensus was that it could never handle a space exploration game. They've probably gone through more engines than Daikatana at this point, though.
That's just Starfield except it cost $1 billion and you have to pay for a spaceship with real money.
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I didn't know that, I assumed that at this point they must've switched engines, but CIG's incompetence really knows no bounds.
Is that one Wing Commander fansite guy still covering SC? The one who wore an authentic pilgrim necklace from the terrible Wing Commander movie. I think he even worked in the company at some point?
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A whole bunch of nothing between some points of interest? So unintentionally accurate to what space is like!
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