• riseuppikmin [he/him]
    ·
    edit-2
    13 days ago

    Isn't this one unique in that it wasn't a cash grab and was in development for forever?

    • FumpyAer [any, comrade/them]
      ·
      edit-2
      13 days ago

      It's a $40 game with "live service" elements + microtransactions that (barely) marketed itself like a single player narrative-based game. The microtransactions on a premium product are an unnecessary cash grab, IMO.

      Also the characters are bland looking (somewhat diverse, at least).

    • FourteenEyes [he/him]
      ·
      13 days ago

      Every single last one of these has been a cash grab primarily designed to sell loot boxes