• BeamBrain [he/him]
    ·
    edit-2
    3 months ago
    • Civilization 1: Released 1991, civs included Aztecs
    • Civilization 2: Released 1996, civs included Aztecs and Sioux
    • Civilization 3: Released 2001, civs included Aztecs, Inca, Iroqouis, and Mayans
    • Civilization 4: Released 2004, civs included Aztecs, Inca, Mayans, and Native American
    • Civilization 5: Released 2010, civs included Aztecs, Inca, Iroqouis, Mayans, Polynesians, and Shoshone
    • Civilization 6: Released 2016, civs included Aztecs, Cree, Incans, Maori, Mapuche, and Mayans
    • This clown: "The Cultural Bolshevists Marxists are trying to RUIN CIV by adding Native Americans!"

    SMH at these fake gamer boys trying to push their politics into our hobby

    • UlyssesT
      ·
      edit-2
      2 months ago

      deleted by creator

      • hexaflexagonbear [he/him]
        ·
        3 months ago

        My favourite "civ is woke now" argument is that district placement emphasizes the local geography's influence on your civilization, which is marxist and woke. And like... how the fuck were you playing civ before? Even without civ VI forcing you to be more mindful of it geography is obviously always huge in a 4X. It's literally the first 3 Xs! And it's the 4th X in any game with remotely interesting combat.

        • UlyssesT
          ·
          edit-2
          2 months ago

          deleted by creator

          • hexaflexagonbear [he/him]
            ·
            edit-2
            3 months ago

            They think the idea that geography and/or climate can shape a civilization is woke. Their idea is that civilizations and culture are something that I guess exists a priori as "good" or "bad", and "developed" or "undeveloped". The very idea that a bad crop yield or lack of local resources can shape how a society develops apparently contradicts with the reactionary worldview.

            • UlyssesT
              ·
              edit-2
              2 months ago

              deleted by creator

              • BeamBrain [he/him]
                ·
                3 months ago

                What the fuck do they think shapes a civilization? Some magically scarce yet potentially infinite "willpower" resource?

                It's not coincidence that one of the Nazis' propaganda films was literally titled Triumph of the Will.

                • UlyssesT
                  ·
                  edit-2
                  2 months ago

                  deleted by creator

              • hexaflexagonbear [he/him]
                ·
                3 months ago

                I think it's either full calipers, or very terminal econ brain. I guess when the modern world is so focused on spreadsheets, it may be easy to forget that there is a world that humans are forced to interact with.

                • UlyssesT
                  ·
                  edit-2
                  2 months ago

                  deleted by creator

        • keepcarrot [she/her]
          ·
          3 months ago

          Silly Marxist, history is about who believes hardest in the idea of race and the nation and brings it into being. Everyone else loses and has their stuff taken from them, and rightly so.

    • hexaflexagonbear [he/him]
      ·
      3 months ago

      imo civ should stop being woke and retvrn to tradition by adding back Stalin and Mao as leaders.

    • SorosFootSoldier [he/him, they/them]
      ·
      3 months ago

      SMH at these fake gamer boys trying to push their politics into our hobby

      No no no you see the only FAKE gamers are GIRLS even if they've been playing Civ since 1991.

      • Des [she/her, they/them]
        ·
        3 months ago

        i learned about Civ at a friend's house because his mom was playing it on PC. she would probalbly be about 65 now

      • DamarcusArt@lemmygrad.ml
        ·
        3 months ago

        Yeah, it was...a very strange decision. They have Sitting Bull as their leader, Dog soldiers as their unique unit and Totem poles as their unique building. It's uhh...not great.