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I remember being enthralled playing through a copy of StarCraft 2 I "appropriated" from a friend's house (yes I was that friend, we exist and we DID steal your copy of that game you thought you lost). The story was pretty damn good by the standards of videogames, especially at the time, and I basically ate slept and breathed that campaign for the week or so I was playing it. StarCraft 2 had so much hype and totally failed to live up to the quality of that campaign.
It's not even a matter of rose tinted glasses, Wings of Liberty was decent and was pretty well-produced but all its best moments were just callbacks to sc1 and brood war.
(And JESUS CHRIST, nobody who gave two fucks about that storyline was asking for all the boring trite Kerrigan redemption plotline across sc2's campaigns, brood war was sick because it specifically tossed aside the idea that she wanted to be redeemed, she was a great character and villain until they just made her sci-fi Sylvanas Windrunner. My theory is that all the now-obvious sexism at Blizzard is why they cannot conceive of a woman having a role in a story that isn't ultimately concerned with her being fixed for the sake of a dude who wants their cool monster gf to become a blonde wife)
Every Blizzard game since WarCraft 3 (maybe even Diablo) has been: "THE PROPHECY IS COMING TRUE! Listen to this prophet who was seen as a bad guy in previous game, but is now Team Good Guys because the world will end!" Medivh, Zeratul, and Tyreal/Caine/Adria. You have to stop the Burning Legion/Amon/Prime Evils.
I haven't played Overwatch, but I bet it's the same plot.
Sure, the StarCraft 2 story is whatever, but when it comes to classic RTS games, the StarCraft 2 games and expansions offer some of the finest campaign gameplay in the entire genre. Fully agree
Baseline warcraft stories were almost good, like if I squinted I could pretend they were doing a big and at times subtle plotline about stuff like imperialism and indigenous displacement/resistance but those days are long gone even if I was giving too much credit
I haven't played d4 since release but I'll be honest the story actually wasn't their worst and did not fall into that trap, you just fight Lilith at the end. Iirc she was just Mister Diablo's daughter.
I remember being enthralled playing through a copy of StarCraft 2 I "appropriated" from a friend's house (yes I was that friend, we exist and we DID steal your copy of that game you thought you lost). The story was pretty damn good by the standards of videogames, especially at the time, and I basically ate slept and breathed that campaign for the week or so I was playing it. StarCraft 2 had so much hype and totally failed to live up to the quality of that campaign.
It's not even a matter of rose tinted glasses, Wings of Liberty was decent and was pretty well-produced but all its best moments were just callbacks to sc1 and brood war.
(And JESUS CHRIST, nobody who gave two fucks about that storyline was asking for all the boring trite Kerrigan redemption plotline across sc2's campaigns, brood war was sick because it specifically tossed aside the idea that she wanted to be redeemed, she was a great character and villain until they just made her sci-fi Sylvanas Windrunner. My theory is that all the now-obvious sexism at Blizzard is why they cannot conceive of a woman having a role in a story that isn't ultimately concerned with her being fixed for the sake of a dude who wants their cool monster gf to become a blonde wife)
Every Blizzard game since WarCraft 3 (maybe even Diablo) has been: "THE PROPHECY IS COMING TRUE! Listen to this prophet who was seen as a bad guy in previous game, but is now Team Good Guys because the world will end!" Medivh, Zeratul, and Tyreal/Caine/Adria. You have to stop the Burning Legion/Amon/Prime Evils.
I haven't played Overwatch, but I bet it's the same plot.
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It's true, the gameplay in 2 was pretty slick but let's be honest, story disappointment stings like nothing else when it comes to games
Sure, the StarCraft 2 story is whatever, but when it comes to classic RTS games, the StarCraft 2 games and expansions offer some of the finest campaign gameplay in the entire genre. Fully agree
oh and they skeleton crewed Wings of Liberty after launch to work on the game that got cancelled and scavenged into Overwatch
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Baseline warcraft stories were almost good, like if I squinted I could pretend they were doing a big and at times subtle plotline about stuff like imperialism and indigenous displacement/resistance but those days are long gone even if I was giving too much credit
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I haven't played d4 since release but I'll be honest the story actually wasn't their worst and did not fall into that trap, you just fight Lilith at the end. Iirc she was just Mister Diablo's daughter.
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