I got like 10 hours into it and was starting to farm certain items to upgrade weapons when I realized that I was playing Far Cry with robot dinosaurs and turned it off.
Yeah. I rly wanted it to be more like monster hunter with robit dino and even setting it to max difficulty didn't give that feeling. Visually beautiful with a very interesting story and world marred by the most generic open world gameplay.
The mid game grind is by far the worst part of the game. The end game is very good, but my word the mid game is so poorly paced after you reach the big city called Meridian. Suddenly you have a ton of side quests and the main quest line splits in two, again.
That's exactly what it felt like, oh sure the open world is pretty but they've put nothing to do in it. Ok go to this place and kill some dudes and then go to the next place. It's the same as every other game that could have been a dense focused experience that's been diluted by having a tacked on open world that does nothing except make you walk to the next story marker.
I got like 10 hours into it and was starting to farm certain items to upgrade weapons when I realized that I was playing Far Cry with robot dinosaurs and turned it off.
Yeah. I rly wanted it to be more like monster hunter with robit dino and even setting it to max difficulty didn't give that feeling. Visually beautiful with a very interesting story and world marred by the most generic open world gameplay.
I just read the plot in the wikipedia article and called it a day because my friend had heckled me to play it for a year or two.
The mid game grind is by far the worst part of the game. The end game is very good, but my word the mid game is so poorly paced after you reach the big city called Meridian. Suddenly you have a ton of side quests and the main quest line splits in two, again.
That's exactly what it felt like, oh sure the open world is pretty but they've put nothing to do in it. Ok go to this place and kill some dudes and then go to the next place. It's the same as every other game that could have been a dense focused experience that's been diluted by having a tacked on open world that does nothing except make you walk to the next story marker.