From what I have seen over years of attempts like this is that responding to what your players want is not necessarily bad but interacting with them usually is. Gamers should not believe that they can influence the final game at all, even if their feedback is being noted by developers.
From what I have seen over years of attempts like this is that responding to what your players want is not necessarily bad but interacting with them usually is. Gamers should not believe that they can influence the final game at all, even if their feedback is being noted by developers.