Yuritopiaposadism [none/use name] to games • 1 year agoI mean he is right, Bethesda's Fallout has bad worldbuilding that makes generally no sense. Counterpoint: It looks cool.imagemessage-square90 fedilinkarrow-up1160
arrow-up1160imageI mean he is right, Bethesda's Fallout has bad worldbuilding that makes generally no sense. Counterpoint: It looks cool.Yuritopiaposadism [none/use name] to games • 1 year agomessage-square90 Commentsfedilink
minus-squarequeermunist she/her@lemmy.mlhexbear11·1 year agoOh shoot, yeah. But like, were there even more than 4? That's not even a village or a hamlet. In terms of pure population size, they're basically just a campsite. Something screwy is going on, so, infertility makes the most sense imo linkfedilink
minus-squarebarrbaric [he/him]hexbear17·1 year agoIn response, I present Todd Howard's Razor: never attribute to subtle worldbuilding that which is adequately explained by bad worldbuilding. link
minus-squarequeermunist she/her@lemmy.mlhexbear10·1 year agoDoyalism is boring though! I prefer to torture a Watsonian interpretation of a setting until it makes sense, no matter how badly it's written. linkfedilink
Oh shoot, yeah.
But like, were there even more than 4? That's not even a village or a hamlet. In terms of pure population size, they're basically just a campsite.
Something screwy is going on, so, infertility makes the most sense imo
In response, I present Todd Howard's Razor: never attribute to subtle worldbuilding that which is adequately explained by bad worldbuilding.
Doyalism is boring though! I prefer to torture a Watsonian interpretation of a setting until it makes sense, no matter how badly it's written.