This is a rather common point, like I've seen the points on your comment basically almost everywhere actually but I'd just mention just because they are not creative it doesn't mean they can't be.
Look at hollywood now vs 20 or 30 years ago. The big studios converged into the mega franchises because it was profitable not because they can't find or don't have access to creative talent. Heck the same people that made those relatively better movies decades ago are still working today(though that is also another critique mfers never actualy retire).
People say Bethesda can't make things more creative than cookie cutter FO and TES, its true from observation but we will never know if its actualy true in a vaccuum, if you gave those teams a lot more freedom and backing to actualy be creative.
Although as I write all of this, maybe Anthem is the best counter example lol tl;dr fucked by a lead dev/designer that simply couldn't get the idea together for years
This is a rather common point, like I've seen the points on your comment basically almost everywhere actually but I'd just mention just because they are not creative it doesn't mean they can't be.
Look at hollywood now vs 20 or 30 years ago. The big studios converged into the mega franchises because it was profitable not because they can't find or don't have access to creative talent. Heck the same people that made those relatively better movies decades ago are still working today(though that is also another critique mfers never actualy retire).
People say Bethesda can't make things more creative than cookie cutter FO and TES, its true from observation but we will never know if its actualy true in a vaccuum, if you gave those teams a lot more freedom and backing to actualy be creative.
Although as I write all of this, maybe Anthem is the best counter example lol tl;dr fucked by a lead dev/designer that simply couldn't get the idea together for years
Anthem...should have been called Icarus for coming so close to greatness but sputtering and falling instead.