5: Sekiro - One of the best modern works of gothic horror in any medium (yes better than Bloodborne and Souls). A tight central narrative tied into a much deeper lore than is apparent at first glance. Also informed by Buddhist morality, which is pretty cool.
4: Ark - You can shoot a rocket launcher at robots from the back of a Giganotosaurus. What's not to love?
3: Spec Ops: The Line - A controversial game, but one of the only shooters in existence to actually critique the bloody imperialist power fantasy that all modern shooter games inherently are. It spat on Call of Duty and gave the finger to every ooh-rah Marine dipshit who thought they were buying another game to fellate themselves with.
2: Disco Elysium - self explanatory
1: Journey - Less a game and more an interactive therapy tool. Helped bring me out of a major depressive spiral way back when. Play it on mescaline and it becomes a spiritual experience. Also a playable deconstruction of The Hero's Journey story framework, which I just enjoyed aesthetically.
Minecraft: Everything's probably been said about it. Someone described it as the model trains of our day and that stuck with me.
Mount & Blade Warband/Bannerlord: Just fun. One of the last games I played recently that I really got into. Bannerlord right now is somewhat basic but the gameplay loop is good enough where the meager improvements are good enough imo.
Grim Dawn: Really fun arpg with decent drop rates and good character customization. I think it's the best arpg out right now and is probably the closest think to D2.
Divinity Original Sin 2: The first of its type I played, it was really good. Made me want a Runescape rpg a lot and I hope Baldur's Gate exceeds Dos2 by miles.
Project Zomboid: Not technically out but I think this'll be the next game I sink a lot of time into. Something about zombies in the suburbs is very fitting and exploring the map is all around pleasant.
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