5: Sekiro - One of the best modern works of gothic horror in any medium (yes better than Bloodborne and Souls). A tight central narrative tied into a much deeper lore than is apparent at first glance. Also informed by Buddhist morality, which is pretty cool.
4: Ark - You can shoot a rocket launcher at robots from the back of a Giganotosaurus. What's not to love?
3: Spec Ops: The Line - A controversial game, but one of the only shooters in existence to actually critique the bloody imperialist power fantasy that all modern shooter games inherently are. It spat on Call of Duty and gave the finger to every ooh-rah Marine dipshit who thought they were buying another game to fellate themselves with.
2: Disco Elysium - self explanatory
1: Journey - Less a game and more an interactive therapy tool. Helped bring me out of a major depressive spiral way back when. Play it on mescaline and it becomes a spiritual experience. Also a playable deconstruction of The Hero's Journey story framework, which I just enjoyed aesthetically.
Knights of the Old Republic 2: if there was a game that helped break me from America's predisposition to install ethical dualism into it's citizens it was this game and it's exploration of the morality of Star Wars through the lens of existential nihilism. I probably wouldn't have broken from my proto-altright worldview if it wasn't for this game provoking me to look into philosophical existentialism and move beyond my comfort zone of brain-dead chuddery. It's intricate storytelling and web of characters in how they tell a star wars story outside of the status quo really set a high bar for me in contrast to all the other contributions to the starwars universe. It also contributed to me never watching a star wars movie or playing a star wars game again since they were so one-dimensional in contrast to the dynamic story of KOTOR 2
Persona 4 Golden: if there was a game that embodies the phrase "You'll learn more - about yourself and others - if you'll open your ear to a stranger", I would say it's this game. Prior to playing this game I'd say I was a bit of a narrow-minded little shit that couldn't - even if you put a shotgun to his head - understand the concept of "put yourself in the other guy's shoes" Empathy was a foreign concept and the suffering of others would be the cream of comedy to me. I was a piece of shit, plain and simple. Yet playing this game first time around really didn't change things for me. I used a guide to get through the game, generally ignored making social connections in favor of doing my own thing, and generally min-maxing everything like a proper gamer. Now when I finished it the first time around I enjoyed the story and thought why not give it a second run to get all of the social connections I missed or got story-locked out of. Turns out this was a good idea, since I had decided to spend more time trying to actually listen to these people go through their life problems, face hardships that comes from their specific circumstances, work through and overcome whatever's tormenting them and emerge out of them a little better than they were before. I think one of the stories from those characters that sticks with me today is the story of Kanji Tatsumi, the town punk that grew up in a fatherless household and developed a warped sense of masculinity from growing up believing a man had to look and act tough even though he enjoyed needlecrafts and cute things. He went from thrashing biker gangs because their noisy hogs would keep his mother up at night and getting arrested constantly to understanding that manliness is having confidence in and accepting all facets of yourself regardless of the opinions of others and teaching knitting classes to the youth and elderly. Watching that kind of shit helps you gain perspective on life if you didn't have it before. To also not take up any more spots on the list, Persona 3 and 5 also fit in with what I've said, but in the context that I played them after P4G.
Nier Automata - If you aren't planning on playing the game, or have already finished it (and seen the credits, you'll know what I mean if you've seen those credits) click ahead.
Nier Automata as a game didn't really catch my attention in any similar ways to the previous two games. The story was generic but just interesting enough to keep me trodding through it. Playing through it the first time as 2B would've been enough for me to put down the game and say it was a pleasant time-burner and that I got my money's worth out of it. But the prompt that I only completed one of the endings and that 9S's storyline was unlocked caught my attention enough to pick it up and keep going. Of course when I realized I was literally replaying the story but from 9S' perspective I almost put it down since I wouldn't have been bothered to replay it again if there weren't any different stories or endings available. But of course the steady drip of lore, examinations into the psyche of the androids and the robots, and the small changes in the playstyle and combat got me intrigued enough to go through the slog again. By the time the option to play A2 came around and we got to see literally everything that got built up in the first two stories get flipped on it's head I said fuck it lets see this dumb shit through lmao. Now imagine my surprise when I finally beat the game and choose to take either 9S's or A2's side to yeet the other that there's a subtle prompt telling you to redo that ending and chose the other side to see what happens and you get the true end credits turning into a fucking bullet hell manic shooters game. That sequence was fucking A+ right there. Getting monkeystomped by the end credits and then egged on by the game to keep trying to beat it would normally just get me to shut off the game and wave the middle finger to the developer but every time you get stomped on by the game you start getting these one-liners from across the globe telling you to keep going, which is pretty fucking weird but encouraging. And eventually getting the option to call in help and having other players ships pop in and basically turn your peashooter into a death cannon that melts the gamedevs names off the screen fills you with satisfaction, yet at the same time it doesn't provide you with invulnerability. Every time you get hit and should die a line on the side of the screen says "X player's data has been lost" and one of the ships helping you pops, only to be replaced by another ship shortly after. What I found truly mindblowing about the game was the realization after you finish the credits and go to the end screen proper is that every one of those ships that helped you came from another person from somewhere around the world, and that every time you should've died one of those person's save data was permanently deleted to help you make it across the finish line. And that after learning all of that - the game asks if you want to make the same choice as all those people did and give up your save file data - the effort and hours you put into the game - and delete everything. In my honest opinion this single game design choice alone made Nier stand heads and shoulders above the rest. And later reading that the ending was the goal and the starting point of the game for the creator the entire time and that the rest of the game was worked from that point backwards made me say this guy's a fucking master and a madlad. If you want a better explanation of what the fuck I just wrote, give this comrade's vid on the game a listen.
'
To the Moon: Same vein as Persona 4 G in terms of helping me grow empathy and perspective. This game made me break down and cry.
Crusader Kings 2: Really helped me gain perspective on the histories, cultures, and religions of the game. Sure everything starts delineating with history the moment you hit the start button, but being able to gain an inkling of the sheer complexity of the world at the time gave me greater appreciation and understanding of the world we know today. From watching the rise of the Shi'a in schism to the Sunni, to seeing the terror the creeping death of the black plague move across the globe and how devastating it was to everyone across the board, to even things like feudal politics and the disgusting intricacies of weaving alliances among disparate groups of waring lords to maneuver and maintain a semblance of a kingdom. Also 10/10 would name my horse Lord Regent of the Empire while I go running through the woods naked while my family plots to murder me to split my holdings among themselves as the Golden Horde, Turkish invaders, Viking raiders, and bloodthirsty Aztecs that want to sacrifice the pope to Quezacotl run amok across the lands.
I agree with a lot of the ones in this thread, so I'm just gonna add a couple that haven't been brought up yet, in no particular order.
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Katana Zero. It's a fantastic take on the Hotline Miami format of quick, bloody action and lots of restarts, but with those restarts tied into the narrative since you play as a character with precognition who is actually living out all of those failed runs as he tries to figure out how he's going to approach the situation. Probably the best game of this "style" ever made.
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Outer Wilds. An incredible puzzle game set in a cute little solar system where you're free to explore and work out all its mysteries at your own pace. The only thing stopping you from going straight to the end is your own knowledge.
Outer wilds is gonna be in mine when i make it. Most underrated game ive come across.
Outer Wilds was another one of those games that approached being a spiritual experience for me. I just didn't to have two tiny indie artsy games in my list lol.
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Skyrim/Terraria/Minecraft - the usual suspects
the witcher 3 - i love the story a lot. very good
Subnautica - best atmosphere of any game i've ever played. exploring this world is simply magical.
Outer worlds - very much like subnautica's exploration, it has a great atmosphere and soundtrack as well. but this game is a lot more, the story is fantastic, and it explores some really really interesting themes. only i'm not really allowed to talk about it so please just play the game.
Disco elysium - great writing. more like a good book or movie than a game, in the best possible way. very cool world and characters.
honorable mentions:
Kerbal space program - the most fun time learning you'll ever have. huge learning curve, and accomplishing your goals is so satisfying. singlehandedly responsible for me passing astronomy 101 class
slay the spire / binding of isaac / ftl- the kings of rogue lites, fantastic games to sink time intoI am gonna present the top 5 games I played in the last decade (so this might include older games)
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Dragon Age: Origins - The aesthetic is very much to my liking. The muted and muddy colors, the music, the plot - all the right amount of cheese, earnestness and edge. I also like how leather armor looks super simple (they definitely could make some of the armors less sexed up which they do in later games but the armors start becoming too fancy for my taste). The combat is also great (I prefer strategic and slower placed game play). The 2nd game in the franchise is also great (could use some more polish - the plot could also go further while trying to make its point about violent revolution but they are only able to go with a somewhat melodramatic and liberal take there which still is pretty interesting), the 3rd I found an incredible slog alas (it squanders so many interesting ideas in service of being an open world game - it really made me hate the concept of those altogether - would have much rather had a much smaller world with more time given to the plot threads - also the most boring gameplay imo).
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Disco Elysium - I just hope more games like this come out - not clones per say but RPGs which allow for more interesting roleplaying even if the combat is not as involved (or absent).
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Vestaria Saga: War of the Scions - This is a free SRPG made by the creator of Fire Emblem. Really fun and hard maps. The mechanics are really simple but it makes great use of events happening during the game to add fun story bits - plus the final map basically melted my mind but truly felt worthy of being a final chapter (you will have to replay at points to re-adjust your strat but it really feels great to get all the side objectives down).
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Quest for Glory 1 to 5: It is a point and click adventure from ages past with some RPG elements. You can start from the first game and carry over progress to the last one. Game 4 is the best - fully voice acted, gothic theme and the narrator is Gimli from LOTR :).
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Pyre: Haven't played their latest but all the supergiant games are awesome. Great aesthetic, music, plot and gameplay. I find Pyre the most charming and losing in fights is a valid story choice (the story will give you reasons which might make you want to deliberately lose). The gameplay is kinda weak but I find the cast, plot, gameplay and music combo incredibly cute.
spoiler
Hmm winning and losing controls who gets to escape the prison world right? There are many people who want to go and you might want to lose and let certain enemies escape. This controls a lot of plot threads. Sending certain characters together will change their ending - the harp sisters, Jodarius and Ignacius (the two horned demons end up together if you send Jodarius - which requires you win at some point and let Ignacius also escape - which requires that you lose in a fight with them), etc
The Quest for Glory games don't get the love they deserved, they were awesome games (and waaay better than all the Kings Quest slop). 2nd and 4th definitely the standouts, but I looooved the fantasy African mythology setting in the 3rd one and I wish we saw more of that sort of thing (and it's a shame it was so short and didn't really stick its landing)
The whole series is an incredible package. The changing setting plus how some decisions from the past games are acknowledged and your class affecting quests. If you haven't I would really recommend playing Heroine's quest ( https://store.steampowered.com/app/283880/Heroines_Quest_The_Herald_of_Ragnarok/ ) - it is a free game some guys made as an homage - a quest for glory game with a female lead in a nordic setting.
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Magicka - A few months older than <current decade> but who the fuck cares. It's a goofy-ass, isometric, multiplayer wizard adventure where your magic is infamously as dangerous to you as it is to everything around you. Elements can be cast up to 5 at once and interact with a fixed logic, so you can actually whip up effects on the fly once you start to grasp that logic. I have some kind of brainworm that makes me addicted to that shit, I also play Invoker come at me. The humor is a wonderful swedish goofiness with a sort of self-seriousness to it that I appreciate. You can electrocute yourself and wipe the party if you try to cast Revive while standing in water.
Dead Cells - Difficult roguelike platformer with a weighty sort of combat that's yes like Dark Souls shut up. Everything about it is tight as hell and these guys are phenomenal at making attacks and animations and sounds that feel good to use. It's also made by an anarchist syndicate, although I think the current DLC is being developed by a different group and IDK their setup.
Monster Hunter in general - 3U, 4U, Gen Ultimate, World, Rise, shit just rocks. Bludgeoning elder dragons to death with a bagpipe. I feel like they've hit on something truly great with Rise's freedom of movement, because this game feels fucking incredible.
Prey - System Shock 3 when?
Outer Wilds - Beautiful and bittersweet exploration-mystery set in a free-flight solar system, trawling ancient ruins and some genuinely inventive geology for answers. If you're even slightly interested in playing this game then for god's sake don't look up any more about it than like, the first Steam teaser trailer or something. Your progress is exactly equal to your knowledge, so spoilers very literally steal the experience from you. You can only play it once.
System Shock 3 when?
Currently "under development" by Tencent.
Xi pls :doomjak: :xi-lib-tears:
5: Stardew Valley- Just a super charming, fun game that doesn't demand anything from you
4: Disco Elysium- Basically redefined the RPG genre, and an absolutely heart wrenching game that doesn't dance around tough questions, but can also be charming and incredibly funny at times.
3: Hollow Knight- The dialectical synthesis of Dark Souls and Metroidvania, I took a long time to get good at the combat but it's an incredibly rewarding experience, the art style is adorable, and like Disco Elysium is can transition from tear jerking gut punches to bliss without it seeming jarring
2: Bloodborne- The best console game of the last generation period. I died probably 200 times in Central Yharman before beating Gascoigne and then probably died another 200 before I got past Rom, and I loved every microsecond of it. The visual style is nothing short of a masterpiece, and combat is deceptively deep with the wide range of attacks and gem setups. I still bring up bloodborne to do chalice dungeon Co-op with random people. Fantastic game
1: Fallout New Vegas-I could write a dissertation on why FNV is great. I could make a 9 hour youtube video essay on why it's so good. Yes, the game is riddled with bugs if you're playing unmodded/console, and the movement/combat is janky thanks to Bethesda's engine, but the story and writing, the RPG elements, the fantastic DLC makes replaying New Vegas a yearly tradition for me at this point. No game except maybe Bloodborne sank it's hooks in me like New Vegas did, and I hope one day open world RPGs shake off the shackles of Assassin's Creeds and Destinys and step into the shimmering, redemptive light of New Vegas
HONORABLE MENTIONS: Dark Souls 1 and 3, Sekiro, EU4, The Last of Us, The Binding of Isaac, The Outer Worlds, Skyrim, Assassin's Creed 4 (the only good one), Fallout 4 (yeah ik I still like it tho, just gotta stay away from the main story)
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Dragon Age Origins. I agree with what a lot of @machiavellianRecluse said about the series. A while ago, I'd probably have said Dragon Age 2 was my fav of the trio, but after replaying DAO multiple times last year, I changed my mind. DAO just has such a wonderful plot and with intense decisions that can change alot of stuff in the game. The characters are some of my favourites of the series too. I would recommend this game to anyone even if it is long and combat can be tedious. Dragon Age 2 is also one of my most fav games but I will just stick it under DA as a whole. It's not as well-done as DAO but it was on a tight time crunch. But it's really good. It has some very controversial characters in it but it's fun to explore those type of gray characters. I also enjoy have controversial opinions on that one because the fans can be intense.
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Skyrim. It's fun and you can play it 50 times for 100+ hours and still always find something new each time. The mod community is also talented and can add so much extra to the gameplay.
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Far Cry 5. A really fun game and the cult plotline was really cool, unique, and well done. Nice to see Americans as the bad guys in video games for once.
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Assassin's Creed. There's a lot of different ones I really enjoyed for different reasons. I think AC2 is my fav.
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Sims 3. Sims is a great timewasting game, but I don't like TS4 as much as TS3 or TS2.
It has some very controversial characters
Smh Anders did nothing wrong.
Spoilers for inquisition.
spoiler
Recently I have really been feeling that it would have been to cool to have a whole organized group working with Anders because him being the only person masterminding it all is in hindsight not as compelling. But yeah I really admire 2 for how much of a (interesting) dramatic departure it is from origins and made in such a short time. I have similar misgivings about the Solas stuff too. While he as a character might be somewhat interesting, his whole addition takes the whole political edge out of the Elven rebellion - it just gives such a cop out answer for being against it (and resolving it because now the rebels are being 'tricked'). They handled the mage rebellion similarly in inquisition with Corypheus just taking away any direct resolution of each conflict. Oh well.
I used to hate Anders a lot. I was totally swayed by all the arguments about how evil he is. But well, when you become a leftist... it's like LMAO what else was he going to do... ESPECIALLY since he had a spirit literally twisting his judgement. I support him unironically :/ He is definitely in my top 5 fav characters of the series.
spoiler
DA:I messed up a lot. It's sad too because it felt Inquisition was dead set on kind of painting the Dalish as bad or ignorant. And after 2 games of seeing them being genocided (like the Origins' city elf origins... played that my first playthrough and was blown away). I agree about the idea of Anders working with a group though. I have an entire plot in mind for DA4 where he survived and is so fully entrenched in Justice's vengeance and helps Tevinter mages fight back against a slave rebellion. Think it'd be cool to see him again especially if like Fenris came back too but helping the slave rebellion. But I doubt we will ever see Anders again despite the fact he is arguably like the second most important companion in terms of the plot.
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The only two modern games I've played that came out this decade were Dark Souls 1 and Alien Isolation. DS 1 is a fantastic piece of dark low fantasy story telling. The power of it's narrative lies in it's ambiguity.
Alien Isolation is hands down my favorite video game based on a movie IP. It's scary, very tense, cat and mouse gameplay keeps you engaged with a fantastic AI. Major points for absolutely nailing the look of Alien.
Alien Isolation was awesome! Those robot mfs got a bit annoying to deal with though.
Yeah I didn't like them as in they always ended up getting me at one point that had me stumped. Still, great game.
Total Warhammer 2 - it's like everything the tabletop wishes it could be, with big armies of monsters and ratmen and shit just crashing into each other and big flaming magic skulls wiping out half an army, and they just keep piling more and more stuff into it, and even though it's wonky as hell in so many ways it's just a tonne of fun. Super hyped seeing all the Kislev shit for the third one right now
Subnautica - it got me through the roughest period in my life, and it's just a beautiful game with tonnes of cool places to explore and things to do, a beautifully realised world, and I love the slow transition from surviving to thriving
Invisible Inc - I just keep coming back to this one, it's just so incredibly well put-together, and the way it balances risk and reward and tailoring your approach to the circumstances is just chefs-kiss
Frostpunk - Just the grimmest citybuilder that keeps throwing more and more shit at you just when you thought you were clawing yourself out of catastrophe, it's fantastic if you're into that sort of shit. And even though the number of scenarios is pretty limited, they're all so different and well done
Endless Legend - Best of the 4x types, a really different approach from the civ games, and the different factions play almost like a totally different game. Also it looks pretty.
And yeah obviously Disco Elysium too, plus probably some really obvious ones that I missed
FrostPunk is the best city builder since, Christ, maybe Black & White 2. Amazing soundtrack too.
5: Trails of cold steel (all of them) - the Legend of Heroes series is one of my favourite jrpg series, and those are the ones from this decade. They are slow paced, but the worldbuilding and background lore are fantastically done , and the gameplay itself is fun
4: Rimworld - dwarf fortress with less of a learning cliff, a ui that doesn't hate you and is iiiiiiiiiin spaaaaaaaaaaaaaaace
3: Digimon Story Cyber Sleuth Complete Edition - Fuck you it's great
2: Factorio - It's factorio
1: Stardew Valley - Harvest Moon but better in literally every way
enter the gungeon. tons of guns, difficult but fair, tons of homages to past games, loads of secrets.
rdr2 was sweet cause it pretty much nailed old west simulator, down to daily routines of NPCs. most immersive game created so far without a doubt.
#5 Hitman, the newer trilogy starting from 2016 - It's just an incredible sandbox. Yeah there's a plot and a proper way to kill the rich targets but fuck I just enjoy throwing an explosive duck at someone while wearing a Santa outfit. The levels are huge and stunning. You murder rich people. The AI is dumb enough that wacky shit can happen if you fuck up. I basically ignore the plot and just try to improvise a way to kill each target. THEN I do the "proper" high scoring way to kill targets. It's just so much fun.
#4 Dark Souls 3 - I know DS3 is a little less well liked compared to 1 and 2, but I've always loved it. (I haven't played Bloodborne or Sekiro ) I prefer it over 1 and 2 because it...yknow runs at 60 fps and doesn't make my eyes bleed trying to play it. It's a pretty game and I think its the only Souls game that I played 100% blind, besides looking up hints on finding secret walls and loot to 100% the game. The DLCs though, I fucking LOVE those. The first DLC is short as h*ck but has one of my fav boss fights in all of the Souls games I have played, and the 2nd DLC is STUNNING. I just loved looking at the Ringed City. My mind was BLOWN during the cutscene just before the Gael fight. The Gael boss fight is GORGEOUS and its one of the few Souls bosses I beat on my very first try.
#3 XCOM2 War of the Chosen - Fighting fascist aliens and overthrowing them is great, but once again like Kenshi and Rimworld, its about my created character soldiers who live or sacrifice themselves trying to overthrow the aliens that have taken over Earth. Seeing my high level medic die fighting one of the aliens' Chosen felt like I got stabbed. Seeing one of my coolest dressed soldiers shoot and destroy the final portal in the last mission of the game was an INCREDIBLE feeling.
#2 Kenshi - Almost the same thing as Rimworld, but less random events and more just...sandbox exploration. Lots of exploration to do, enemies to fight. You can be a merchant, slave or slavER, a bandit, you can try to overthrow the little empires of in each nation. It's just a lot of fun. When I discovered that getting caught freeing slaves labels you as a terrorist, I knew what I had to do: free every slave I could, no matter what. It's hard and brutal and so many of my characters died trying but I fucking love it
#1 Rimworld - The AI creates chaos, really. I love building a colony and watching it crumble because of either my stupid mistakes or a random event that exacerbates problems in the colony I've built. I love seeing my colonist interact with each other. I love how the stories of each colony is essentially generated at random, but still end up being so memorable. I love attempting to manage my colonists when a massive raid of bandits tries to attack while I'm launching my ship off the planet. Its a brutal game, but I don't think I've ever played a game that makes me as emotional playing it as Rimworld does. Mods also just expand the game in ways that the devs didn't, its wonderful.
For the sake of me and my friends' sanity, we no longer play X-Com 2. Amazing game but none of us handle failure well.
Minecraft: Everything's probably been said about it. Someone described it as the model trains of our day and that stuck with me.
Mount & Blade Warband/Bannerlord: Just fun. One of the last games I played recently that I really got into. Bannerlord right now is somewhat basic but the gameplay loop is good enough where the meager improvements are good enough imo.
Grim Dawn: Really fun arpg with decent drop rates and good character customization. I think it's the best arpg out right now and is probably the closest think to D2.
Divinity Original Sin 2: The first of its type I played, it was really good. Made me want a Runescape rpg a lot and I hope Baldur's Gate exceeds Dos2 by miles.
Project Zomboid: Not technically out but I think this'll be the next game I sink a lot of time into. Something about zombies in the suburbs is very fitting and exploring the map is all around pleasant.
No particular order
Monster Hunter World/Iceborne - I always loved the MH gameplay and formula of hunting, make better weapons and armor from the hunt, and use that to hunt bigger monsters. I feel like the streamlining of some of the old jank makes this one the funnest to play out of all the monster hunters (i haven't played rise yet though). Also it looks amazing but thats mostly a bonus not a determining factor for favorite game.
Celeste - Probably the best platformer I ever played. Great difficulty curve, great game play, and a great story too.
Dark Souls 2 - This is not a jerk, this is not meant to be a hot take, this is not me being contrarian, I just like this one the best out of all the soulsborne games. It has it's issues but I find it the most fun to replay through and I think the DLC is some of the best levels of any soulsborne game. It might help that this was my first fromsoft game so I had no expectations either way
Borderlands 2- I think Krieg is the funest fps character I ever played, whenever I go back and try to do a playthrough with another vault hunter I just end up picking Krieg with no regrets.
Metal Gear Rising - I finally played it this year but it honestly has been one of my favorite games for years due to how ridiculous it is. Pure shlock but nothing beats the anime awesomeness of suplexing a mech to numetal only for the senator piloting the mech to come out and start kicking your ass
This is not a jerk, this is not meant to be a hot take
No it's pretty good for sure. I just like the narrative and asetheitc of Sekiro better. Feels tighter, more focused.
I don't really play many video games, so my taste may be a bit... unrefined(?) but here I go.
In no order whatsoever:
#The Binding of Isaac (both the original and rebirth) I've been playing since slightly after the release of Wotl, and I love it.
#EU4, despite the horrible dlc situation, and recent direction the game is going, this is probably still my favorite grand strategy game of the decade, the amount of content and depth is simply unmatched.
#Slay the Spire. I've always loved card games, but I'm not a big fan of multiplayer games, so a single player card game that is also a rouge-like is right up my alley. Really addicting game, but does feel a bit unfair sometimes.
#Borderlands 2. Idk, I don't play many fps games, I just like this one because as it should be obvious by now, I really like rouge-like mechanics. i had a lot of fun playing through this, but I haven't played it's sequel yet.
#Minecraft, Yeah technically this is older than a decade, but it only got out of beta in 2011, so it still counts damn it! Anyways, I really like minecraft, especially all the mods and plugins that are available for it, I also think that the more mature parts of the community are really chill.
I never played Minecraft, but I appreciate that it launched the survival genre, without which we would not have Valheim.
What amazes me about Minecraft is that they're still actively developing it. 2021 Minecraft is drastically different from what we had in 2011.
I heard that. Someone told me recently that they're remaking their cave systems, which makes me want to check it out. I love the shit out of caves.