Maybe it's about a system, a specific mechanic, lore, builds, types of players, ttrpg-adjacent products - whatever they are, share them.
Maybe it's about a system, a specific mechanic, lore, builds, types of players, ttrpg-adjacent products - whatever they are, share them.
Dungeon world is the best system even though its a bit harder to DM. 2d6 fail forward really punches things up and addresses a lot of the complaints of 5e