Maybe it's about a system, a specific mechanic, lore, builds, types of players, ttrpg-adjacent products - whatever they are, share them.

  • keepcarrot [she/her]
    ·
    1 year ago

    I feel like I've planned my turn by the time it gets to me, and so for me it's just "move, roll dice, apply damage, next player", but some people don't start planning until it's their turn and don't learn the rules so take a long time to explore all their options. I realise that a lot of rules can be hard for a lot of people to learn especially after a long work day.