Maybe it's about a system, a specific mechanic, lore, builds, types of players, ttrpg-adjacent products - whatever they are, share them.

  • WoofWoof91 [comrade/them]
    ·
    edit-2
    1 year ago

    couple of examples:

    d&d:
    what are the rewards for players? exp, gold, and magic items
    how do you get those things? killing things and taking their stuff
    d&d (as designed) is about killing things and taking their stuff to advance the collaborative narrative

    burning wheel:
    what are the rewards for players? artha and skill advancement
    how do you get those things? character roleplay and using skills
    burning wheel (as designed) is about roleplaying a character that uses their skills to advance the collaborative narrative

    obviously you can use a system to play pretty much whatever you like, but the systems themselves, as written, are about these things