Maybe it's about a system, a specific mechanic, lore, builds, types of players, ttrpg-adjacent products - whatever they are, share them.

  • dialectical_analysis_of_gock [she/her]
    ·
    7 months ago

    great comment as what the game is about informs how the players engage with the system resulting in friction when trying to force the system into themes or encounters it isn't about