the new local prices shit doesn't make any fucking sense like I guess I have to literally make tools IN this province for them to be cheap enough for people to actually want to use them? I don't fucking know. Don't explain it to me I don't care I'll figure it out

  • logflume [they/them]
    ·
    7 months ago

    i mean irl i'd rather be a subsistence farmer than a gold miner

  • 4zi [he/him, comrade/them]
    ·
    edit-2
    7 months ago

    It’s because your farmers make more money than they would if they were a gold miner. Unlocking subsidization would kickstart it until the gold mine wages rise enough, or you can wait/encourage migration until the province has a large enough pop that they have no choice but to work in the mines since it’s the only job

  • GorbinOutOverHere [comrade/them]
    hexagon
    ·
    7 months ago

    market access in hokkaido: 25%

    but the fucking peasants don't want to work in the subsidized railways, either!

  • MorelaakIsBack [comrade/them]
    ·
    7 months ago

    gold fields

    imagining a dude digging a hole and throwing a gold brick in it then filling the hole back up

  • plinky [he/him]
    ·
    edit-2
    7 months ago

    When i was doing bigypt parenti-hands even before local prices, my mines in sinai couldn't find a machinist for 160 salary.

    Is micromanaging armies as fiddly as it seemed or nah?

    • barrbaric [he/him]
      ·
      edit-2
      7 months ago

      Don't know if it's still the same, but back at launch you could be pretty lazy with armies so long as you organized them properly and it would work well 80%+ of the time. Insane micro makes armies way more effective, but if you don't mind being a bit less effective it's okay to ignore that.