• Gosplan14_the_Third [none/use name]
    ·
    1 year ago

    Some of the Shin Megami Tensei games are really interesting in that regard, because even as they portray the ideologies in their super-dogmatic form and in some cases as everyone-sucks (including the status quo supporters), games like Devil Survivor 1 or Strange Journey actually have writing so good that they make choosing sides not obvious and feel like they actually have weight on the future of humanity in-universe.

    Others either flop on their face (SMT IV), or have very clear biases (SMT I or II)

    But hey,

    SMT II

    choosing the Chaos ending, allying with Lucifer and the Demons of the Abyss to destroy the Abrahamic God's flying Noah's Ark, to free the world's oppressed and left-to-their-own-misery subclasses from a theocratic, hierarchical dictatorship... leading to a world where both the mutated humans left on the surface after 1's events and the demons could co-exist in relative harmony - all while rejecting the title of the Messiah.

    ...is a great ending and it doesn't matter if the other two don't compare.

    (I fucking love this game, I eagerly await the day when the translation of the PS1 port comes out)