BeamBrain [he/him] to games • edit-21 year agoIt's been a long, hard road, but after a year's work, I've finished the demo of Guardian Cry, a 16-bit Zelda clone. Check it out!pinexternal-linkmessage-square32 fedilinkarrow-up1163file-text
arrow-up1163external-linkIt's been a long, hard road, but after a year's work, I've finished the demo of Guardian Cry, a 16-bit Zelda clone. Check it out!pinBeamBrain [he/him] to games • edit-21 year agomessage-square32 Commentsfedilinkfile-text
minus-squareBeamBrain [he/him]hexagonhexbear3·1 year agoThank you, glad you enjoyed it! I sadly can't take credit for the music, though. It was (aside from the title/credits theme, which I commissioned) all kindly provided for free. link
minus-squareGinAndJuchehexbear3·1 year agoEverything about it was cool. Using the dive ability to charge the lil wall guys felt very satisfying. I just singled out the music because I didn’t see anyone mention it yet. The lore is cool as well. All around very excited for the final release when it’s ready. link
minus-squareBeamBrain [he/him]hexagonhexbear3·1 year agoThanks again! I will try to post regular updates. link
Thank you, glad you enjoyed it! I sadly can't take credit for the music, though. It was (aside from the title/credits theme, which I commissioned) all kindly provided for free.
Everything about it was cool. Using the dive ability to charge the lil wall guys felt very satisfying.
I just singled out the music because I didn’t see anyone mention it yet.
The lore is cool as well.
All around very excited for the final release when it’s ready.
Thanks again! I will try to post regular updates.