"Bringing Left 4 Dead into your marketing mix also brings in the expectations of Left 4 Dead, thus opening yourself up to a lot more criticism." -Adam Sessle...
Same, with rare exceptions. And with coop games, because most of my friends are the same way, that becomes a problem with character driven games where it's like "ok, who gets to play the one female character and who's getting stuck with the gruff old guy or the burly biker?" because so many of those games just make the bare minimum of characters and make everyone choose a different one. Like Vermintide 2, where you've got 4 players and 5 characters to choose from, with only two female characters and to make matters worse everyone has a radically different kit and playstyle too so no matter what someone's unhappy.
That's probably the most redeeming thing B4B has going for it, that there are enough options no one gets forced to play one that'll make it unpleasant for them.
Same, with rare exceptions. And with coop games, because most of my friends are the same way, that becomes a problem with character driven games where it's like "ok, who gets to play the one female character and who's getting stuck with the gruff old guy or the burly biker?" because so many of those games just make the bare minimum of characters and make everyone choose a different one. Like Vermintide 2, where you've got 4 players and 5 characters to choose from, with only two female characters and to make matters worse everyone has a radically different kit and playstyle too so no matter what someone's unhappy.
That's probably the most redeeming thing B4B has going for it, that there are enough options no one gets forced to play one that'll make it unpleasant for them.