MGS 2 is the goat of endings that fuck with the player. Two games by Yasumi Matsuno in SquareSoft's heyday are Final Fantasy Tactics and Vagrant Story, both have nice little twists at the end.
I love how ambiguous the ending is too, did Ramza and his sister really survive? What the hell was the netherworld you fight the reincarnation of god in? Poor Ramza gets remembered by history as a heretic.
It's a sad, but satisfying ending. I hate 'historical accuracy' used in reference to the sci-fi/fantasy genre, but that ending felt really apt and parallel to real-world history. Along with the rest of the game
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MGS 2 is the goat of endings that fuck with the player. Two games by Yasumi Matsuno in SquareSoft's heyday are Final Fantasy Tactics and Vagrant Story, both have nice little twists at the end.
Oh yes, FFT has a low-key ending, but it's absolutely crazy with what happens.
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"...and then he was burned at the stake."
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"Ramza...What did you get?"
I love how ambiguous the ending is too, did Ramza and his sister really survive? What the hell was the netherworld you fight the reincarnation of god in? Poor Ramza gets remembered by history as a heretic.
spoiler
It's a sad, but satisfying ending. I hate 'historical accuracy' used in reference to the sci-fi/fantasy genre, but that ending felt really apt and parallel to real-world history. Along with the rest of the game
It's really a fantastic game and is my favorite final fantasy title, superb story telling for a spin-off from the main franchise.
Hideo Kojima is such an America Otaku, he can predict the social and economic trajectory of the USA better than most actual Americans.