The type of game that when you recommend it, you have to clarify they need to play a few hours before they'll understand.
To me, many JRPGs have this problem. Xenoblade, Final Fantasy (14 especially), Tales, Kiseki, etc all take forever to get interesting.
Microsoft Flight Simulator. Fuck your tutorials and flying through rings bullshit I just want to fly a jetliner upside down through a trench of the Grand Canyon.