The type of game that when you recommend it, you have to clarify they need to play a few hours before they'll understand.

To me, many JRPGs have this problem. Xenoblade, Final Fantasy (14 especially), Tales, Kiseki, etc all take forever to get interesting.

  • Ithorian [comrade/them, he/him]
    ·
    2 years ago

    The beginning of Oblivion sucks not a huge fan of the way skyrim starts either. I always get mods that lets you skip the first hour or so where you're on rails.