The type of game that when you recommend it, you have to clarify they need to play a few hours before they'll understand.
To me, many JRPGs have this problem. Xenoblade, Final Fantasy (14 especially), Tales, Kiseki, etc all take forever to get interesting.
The beginning of Oblivion sucks not a huge fan of the way skyrim starts either. I always get mods that lets you skip the first hour or so where you're on rails.