Fighting games, even on consoles are much more social than shooters. Yeah you CAN do a LAN, but the preparation is higher than 2 controllers and 2 or more friends. I know there are also occasionally issues with multiple controllers on some Pc setups.
It's true. This is also one of my go-to pushbacks again Christman's thesis on gaming and it's inherently alienating nature. Fighting games and their community are actually one of the things that finally got me out of my cave.
I miss being scrub at fighting games with friends. Even many online fighting games try to emulate the hanging with friends mode online where players cycle in and out of a group instead of everything 1v1.
It’s neat how games where is about 1v1 can grow a community around the craft that tends to be less rage toxic.
Maybe it’s because in co-op you can blame your allies for losing so you can hate them.
No one to blame but your decisions in guilty gear and you just need to learn and improve.
Fighting games, even on consoles are much more social than shooters. Yeah you CAN do a LAN, but the preparation is higher than 2 controllers and 2 or more friends. I know there are also occasionally issues with multiple controllers on some Pc setups.
It's true. This is also one of my go-to pushbacks again Christman's thesis on gaming and it's inherently alienating nature. Fighting games and their community are actually one of the things that finally got me out of my cave.
I miss being scrub at fighting games with friends. Even many online fighting games try to emulate the hanging with friends mode online where players cycle in and out of a group instead of everything 1v1.
It’s neat how games where is about 1v1 can grow a community around the craft that tends to be less rage toxic.
Maybe it’s because in co-op you can blame your allies for losing so you can hate them.
No one to blame but your decisions in guilty gear and you just need to learn and improve.