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  • TheLepidopterists [he/him]
    ·
    edit-2
    3 years ago

    A lot honestly.

    There isn't just a power level difference between cards at various rarities, there's also a big difference in complexity, and having different rarities produces more interesting decisions during a draft "I'd like to have this common and this uncommon in my deck, and the common is actually stronger, but the uncommon is probably the only copy of that card in the pod, whereas I will probably see several more of the common, which one should I pick."

    I'd say there are probably only two non :libertarian-approaching: choices (EDIT: that preserve the existing draft experience):

    1. Print cards as they currently do, but also release "playset of every card in the set" boxes at a reasonable price. I think this would be better for players and actually improve drafting because it'd eliminate raredrafting, but it'd be terrible for wotc financially so it won't happen.

    2. As a society we admit that letting middle school kids spend their lunch money on a booster is functionally the same as letting them buy scratchers and set a minimum age of like 21 on all randomized CCG product. This is more likely since it doesn't rely on a megacorp deciding that the wellbeing of children is more important than line go up.