475k per month plus one dude's salary honestly sounds relatively cost effective for a game with 1 to 2 million daily players, but then again, I'm not a game dev.
And the daily player numbers will die down over time while Microsoft helps them cope with the overly successful launch.
475k per month plus one dude's salary honestly sounds relatively cost effective for a game with 1 to 2 million daily players, but then again, I'm not a game dev.
And the daily player numbers will die down over time while Microsoft helps them cope with the overly successful launch.
I think this is just inaccurate though. There's no chance there's one IT guy for a team working on a multiplayer online game.