Games that flop often get heavier discounts later down the line. Digital copies have no cost to create, so the only cost is the opportunity cost of a bigger sale.
Total War: Pharaoh went from 170 PLN to 44 PLN in like a month. Age of Sigmar Real of Ruin from 250 to 95 in similar time (also lmao AoS totally inherited the WHFB shitty games curse)
Games that flop often get heavier discounts later down the line. Digital copies have no cost to create, so the only cost is the opportunity cost of a bigger sale.
Total War: Pharaoh went from 170 PLN to 44 PLN in like a month. Age of Sigmar Real of Ruin from 250 to 95 in similar time (also lmao AoS totally inherited the WHFB shitty games curse)