CAAAApitalism, the highest stage of CAAApitalism
I stopped pirating for many years once I had a decent steady income. One nice thing about it was I realized I didn't have to worry about viruses / trojans / keyloggers anymore. But now I'm poor again and I've taken up pirating again. But now instead of running naked I use SandBoxie which so far has worked out pretty well.
Priced the poors away from having bread.
Now time to price the poors away from circuses.
I fully support the rights of people who absolutely must buy the game on the first day of release for full price in order to subsidise a nice discount for me when I will buy it a year later for $30 (or less).
Games that flop often get heavier discounts later down the line. Digital copies have no cost to create, so the only cost is the opportunity cost of a bigger sale.
Total War: Pharaoh went from 170 PLN to 44 PLN in like a month. Age of Sigmar Real of Ruin from 250 to 95 in similar time (also lmao AoS totally inherited the WHFB shitty games curse)
Inflation hits game industry.
I forecast by 2300 games will be released under AAAAAAAA+++++ quality tags. Still unpolished and filled with bugs because of hurried delivery and layoffs earlier this year.
Apparently it's just not as good as Sea Of Thieves on every aspect