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    • hypercube [she/her]
      ·
      edit-2
      3 years ago

      yeah, should really give more one-shot stuff a go, especially since it's so hard to keep a long running campaign going. Think it helps in my case that our DM is a lefty games writer who fuckin loves Disco Elysium (which I still gotta play at some point lol)

        • hypercube [she/her]
          ·
          3 years ago

          eh, I think there's room for both styles. It's not like Gary Gygax invented longform fiction (though, now that I think about it, calling em Campaigns is rooted in that term being used for imperial conquest lol, maybe worth finding better language at least), and personally having a frequently scheduled Friend Time is useful for my mess of a brain, though I get how that can really swing either way

        • Eris235 [undecided]
          ·
          3 years ago

          Looking over this thread, I think that while I generally agree with you, I love campaigns. I love weaving a long, intricate story together with my friends, and feeling like a world is established, and changed, by player agency. Not to mention a regularly scheduled time to hang with friends.

          Like, I get you, 10 candles is amazing, and theres great one-shot stuff out there. But playing a quite a few campaigns and one-shots over the years, a well-run campaigns blows one-shots out of the water, at least in my opinion. But it does require a lot of commitment, and a lot else to go right, to actually get a full satisfying campaign, so I've definitely had more good one-shots that good campaigns.