Permanently Deleted

  • zifnab25 [he/him, any]
    ·
    edit-2
    3 years ago

    I mean, the other side of the coin is a character who is totally sub-optimized and can't hit the broad side of a barn with a nat-20 / blows through all their resources in the first encounter / doesn't understand any of the mechanics of the game so they just kinda sit there doing nothing.

    I tend to find entry level players do better at low-levels of the game, where the mechanics are simpler and there's less room to go ham. But I also find that Dave 2-rounding the Final Boss clears time to do things other than attack rolls and saving throws. When you inject puzzles and social encounters and other story-based events into the game, min-maxing matters less and player cohesion matters more.

    I also like to crib from the JRPG trope of "This Isn't Even My Final Form" when I'm at a truly dramatic encounter, as it gives interludes for PC/NPC banter and other non-murder based story interactions.