Prison break out scenarios. This is, I admit, completely a preference thing but I just hate them in videogames and ttrpgs. I think it's the sudden reduction of choices and the fact all my character's cool stuff gets taken away.
My latest DM ran one, and I can totally appreciate that he ran it really well. There was a solid reason why we were there, there were clear things we could do to escape, there were interesting NPC's to interact with and ally with and it is about as much fun as I have had with this kind of scenario - especially the end where we instigated a full blown prisoner takeover but I still found it ridiculously frustrating but like I said, totally a matter of personal preference.
That does sound fun! Funnily enough, we did something similarish a few sessions later which was cool. I think the DM realised that the party consisting of my ranger character, a rogue and a dexterity based fighter were very much up for sneaking about.
Prison break out scenarios. This is, I admit, completely a preference thing but I just hate them in videogames and ttrpgs. I think it's the sudden reduction of choices and the fact all my character's cool stuff gets taken away.
My latest DM ran one, and I can totally appreciate that he ran it really well. There was a solid reason why we were there, there were clear things we could do to escape, there were interesting NPC's to interact with and ally with and it is about as much fun as I have had with this kind of scenario - especially the end where we instigated a full blown prisoner takeover but I still found it ridiculously frustrating but like I said, totally a matter of personal preference.
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That does sound fun! Funnily enough, we did something similarish a few sessions later which was cool. I think the DM realised that the party consisting of my ranger character, a rogue and a dexterity based fighter were very much up for sneaking about.