"the first run is meant to be mostly tutorial" I guess this is my problem, i've played a lot of these games i dont really need an entire campaigns worth of tutorial. I'll persist and see what happens after my first run though.
As for pacing the combat is fine im more moaning about the campaigns pacing with lots of dead time and running along very similar looking corridors to hit some red ball of goop which gets tiresome fast. And most secrets involve entering an area and turning my camera 180 degrees to see le hidden blue orb behind me.
I'd probably have more fun if the combat arenas had more enemies and different types in them, also the first half most of the enemies are completely passive. Atm im getting an S rank really fast with my eyes closed and its over in a flash then resume running along corridor again.
I feel like im doing something wrong but I dont know what.
Yeah that is fair. The empusas are just punching bags. The more dangerous (and annoying enemies) don't really drop until the later half of the game. The main bite for the first campaign is mostly story, and as I said if you are a big DMC mark then it is a very rewarding story. After seeing a lot of big franchises at the time fumbled their ending (Star Wars, Game of Thrones, etc.) DMC5 provides an amazing closure and conclusion to the Dante & Vergil (what they call "Sons of Sparda) arc spanning almost 17 years. Almost all the bosses and regular enemies contain homages to earlier games and DMC history. It is YMMV if that is a good bite for everyone else who are not as entrenched in DMC lore.
I'd say just punch through the main campaign, if you unlocked Dante experiment with his style switching. There is a level with respawning enemies and special weapon loadout where you look up on youtube to farm red orbs unlock all the expensive endgame moves.
Check out this video of Bloody Palace run
https://www.youtube.com/watch?v=_x-cf55-9-U
see on floor 70 and above, they mix and match some really good enemy layout for really fun gameplay. You will get there eventually.
"the first run is meant to be mostly tutorial" I guess this is my problem, i've played a lot of these games i dont really need an entire campaigns worth of tutorial. I'll persist and see what happens after my first run though.
As for pacing the combat is fine im more moaning about the campaigns pacing with lots of dead time and running along very similar looking corridors to hit some red ball of goop which gets tiresome fast. And most secrets involve entering an area and turning my camera 180 degrees to see le hidden blue orb behind me.
I'd probably have more fun if the combat arenas had more enemies and different types in them, also the first half most of the enemies are completely passive. Atm im getting an S rank really fast with my eyes closed and its over in a flash then resume running along corridor again.
I feel like im doing something wrong but I dont know what.
Yeah that is fair. The empusas are just punching bags. The more dangerous (and annoying enemies) don't really drop until the later half of the game. The main bite for the first campaign is mostly story, and as I said if you are a big DMC mark then it is a very rewarding story. After seeing a lot of big franchises at the time fumbled their ending (Star Wars, Game of Thrones, etc.) DMC5 provides an amazing closure and conclusion to the Dante & Vergil (what they call "Sons of Sparda) arc spanning almost 17 years. Almost all the bosses and regular enemies contain homages to earlier games and DMC history. It is YMMV if that is a good bite for everyone else who are not as entrenched in DMC lore.
I'd say just punch through the main campaign, if you unlocked Dante experiment with his style switching. There is a level with respawning enemies and special weapon loadout where you look up on youtube to farm red orbs unlock all the expensive endgame moves.
Check out this video of Bloody Palace run https://www.youtube.com/watch?v=_x-cf55-9-U see on floor 70 and above, they mix and match some really good enemy layout for really fun gameplay. You will get there eventually.