Campaign or one shot premises, world building, systems or mechanics, whatever ttrpg related stuff you've come up with but not filled out yet.
Campaign or one shot premises, world building, systems or mechanics, whatever ttrpg related stuff you've come up with but not filled out yet.
I'm working on a series of short adventures that involve adventurers recovering books for a library. The first adventure's done, and has a train made from parts of the most evil trains ever made (thanks Dr mcninja), but the next two are a bit more up in the air - the story beats are sorted but the monsters of the week aren't. Not sure whether to keep cribbing from Dr mcninja or try stealing some bits from Warhammer fantasy.
I'm also still looking for mechanics for a one shot system I've kinda made. It was originally bolted on to 5e for convenience, but it's simple enough that it really doesn't need all that. It's about wacky slapstick skeletons that usually fail to commit their intended crime.