I was raised in a religious household in the 90s so of course things like D&D were haram. I even went to an evangelical college (that's a whole post there), so I was never exposed to TTRPGs.
And it sucks, because from the little I know about them, I know I would have loved to play them.
But... how do they actually work? I think I have a very basic framework. I know you have one character you control/play as. You roll to... make things happen? Or they determine things that happen? I know there's a game master who doesn't just read a story out loud... they actually influence things?
I'm gonna eventually get into Disco Elysium and I feel like actually understanding TTRPGs would help. And there's a game store near me that hosts games, I'd like to show and not be a total noob.
To clarify rolling to make things happen, most systems work like this: When a character tries to do something that they might fail or succeed at the player rolls a die and adds to the result a number called a modifier. The modifier represents how good the character is at the task in question. The game master then compares this result to a fixed value that represents the difficulty of the task. If you beat this value you succeed or else you fail.
The exact rules are going to vary from system to system. D&D and most similar high fantasy systems use a 20 sided die for this but there are other systems that use different dice.
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Yeah, it a TTRPG, not Oregon Trail. :data-laughing:
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