jfc this is the most boring fucking game I've ever played in my life. It's not fun getting one-shotted by something that you don't know about until after its killed you at least once. There's nothing interesting about worldbuilding that's all made up of intentionally vague YoU hAvE tO fIlL iN tHe BlAnKs YoUrSeLf nonsense. There's nothing noteworthy about weapon upgrades that require you to look up a guide to see what's worth investing materials in and what's not.
And already some of you have doubtlessly gone down to comment "lmao git gud". Motherfucker it's not about difficulty. You know what was a difficult fucking game? Sekiro. That game is hard as balls and I absolutely love it, precisely because its designed in a such a way that it fixes everything about Dark Souls that sucks.
In Dark Souls, every single time you rock up to an enemy, you know exactly how you're going to defeat it. You're going to learn the patterns of its attacks, dodge at the appropriate time, and hit it in the intervals between. This is interesting once, but doing it over and over again for fifteen bosses is boring, repetitive bullshit.
In Sekiro they fixed this. Instead of literally just dodging every single attack, you have a dozen different defensive options that you have to learn and apply to different attacks. Instead of knowing how every single enemy encounter is going to go down, you have a bunch of different ninja tools that have different effects that you can experiment with.
And yet the geniuses of the gaming sphere all bashed their head cavities together and decided that SEKIRO was the bad one. The best game in the whole fucking genre, now sidelined because these morons confused a repetitive grind for difficulty. And as a result Elden Ring, which was supposed to be the masterpiece of the whole thing, is just another bland endurance test.
So wait to establish your opinion as valid you said you're good at a totally different game that's multiplayer and therefore requires a completely different mindset while playing? Why?
You can absolutely build your character in such a way that you can tank hits from monsters to get a second attack in.
Not every game is made for everyone. It's weird that everyone seems to have to have a strong opinion on souls games instead of just not playing games you don't like
Because every time you say you don't like dark souls, someone says it's because it's too hard
I play other third person fighting games and they are usually about getting good at timings and parries and shit, not spending a lot of time waiting
There is just not a lot going on with many enemies. You stand back and maybe roll, which is very easy, until they do the stupid kayfabe move that allows you to somewhat damage them, which is also very easy. It just takes fucking forever watching some boring fucking skeleton with a sword swing it around
I also don't like ARMA because... despite the mechanics being very good, you mostly stare at fucking trees. I know why it's like that I just hate it. But at least ARMA has an excuse.
Dark souls could be "wait around and play safe OR play on the edge like a street fighter pro"