consider this a counterpart to the post made by @GuyWTriangle

i have a few but this is my best example:

driv3r. i played the absolute hell out of it back in the day. the first two driver games are ps1 classics but the third game nearly killed the series entirely. atari forced the devs to release it several months before it was finished in order for it to compete with gta san andreas, but the game was very glitchy and a tacked on third person combat system was no match for what gta had to offer. there was also a scandal called driv3rgate (very original) related to atari giving early access to a couple of gaming magazines in exchange for positive reviews, which ended up being the final nail in the coffin for the game.

i still like it a lot. the driving in it feels really good, and i honestly prefer it to san andreas in that respect. the car destruction in the game is also really impressive for ps2, even though car explosions could bring the game down to like 5fps due to the amount of physics objects flying around. also, the three cities in the game (miami, nice and istanbul) have their own distinct atmospheres, cars, and soundtracks. speaking of soundtracks, there were some really good songs on it, my favorite being this. the story mode had some fun missions, but also some really brutal ones. i feel it relied way too much on the third person shooter combat that just wasn't very good. however, the driving missions were mostly fantastic in my experience. it's kinda what the series was known for.

it'd be nice to hear about any negatively received games that are near and dear to you. i love to hear people being passionate about the things they love

  • sooper_dooper_roofer [none/use name]
    ·
    2 years ago

    Slightly cheating, because nobody really claims this anymore, but I remember back in the 2000s people were shitting on Zelda: Wind Waker because of all the sailing being "time consuming"

    It was one of my favorite parts of the game.

    • HumanBehaviorByBjork [any, undecided]
      ·
      2 years ago

      honestly having frequent periods of downtime where you're not doing anything besides traveling from one destination to another is a really bold decision and i wish more games would try it.