So, full disclosure, I am cis, and exclusively attracted to men, since that is sure to influence my viewpoint on this.
I am of course referring to this: https://tvtropes.org/pmwiki/pmwiki.php/Main/EveryoneIsBi
I think that this is essentially the laziest way to do gay/bi representation. Everyone's just inexplicably bisexual. I'm sure some people are happy with that for whatever of what I am sure is long list of valid reasons. If you like games where you don't have to worry about this, I'm not arguing that you shouldn't. And I can't know how bi people feel about this at all from my experiences alone, so any bi people with an opinion on this please do share so I can further develop my own perspective on this.
Like, when I want representation, I kind of want it to reflect the real gay experience. That means the tragic bits too, including that not everyone is on the table as a potential partner. And that doesn't even mean having only one in ten or so characters being an option, I have seen VNs where there are so many gay people that it is clear that there is something in the water making everyone gay, that represent that aspect better. Something like getting the wrong signals and getting turned down by someone who can't reciprocate your feelings towards them? It's a tragic experience, but one that can be worth representing in media, because it's a real experience. But I don't know if that ever will be represented properly, queer people are already a small portion of the market, queer people looking specifically to be tragically rejected by a straight person have to be an absolute minority.
Why I say this is possibly a step backwards, is that games like Dragon Age: Origins (2009) had romance options that all had distinct sexual orientations, you had two straight and two bisexual companions you could romance. Fallout NV had no real "romance" options with companions, but did have Veronica and Arcade as distinctly lesbian/gay. And honestly, this seemed a bit more... it feels really fucking wrong to say "natural" in this context, but I will say it feels uncanny in comparison when I can put on a necklace in Skyrim and suddenly everyone I have run an errand for wants to marry me. Or that every companion in Fallout 4 will constantly forcegreet me after I max out friendship trying to get me to start their romance line.
It also just feels so much like an afterthought in comparison as far as the character writing goes. Looking at the games I mentioned, the distinctly bi and gay characters do feel like they have bi/gay energy, and that feels like it adds to their character design. I don't feel the same representation I felt with someone like Arcade Gannon in this type of setup, where there was a character who was like me (though to be fair I didn't know I was like him at the time I played -- well, I kind of did, but I was in deep denial at the time -- it's complicated), it just seems empty -- none of these characters are like me in that way.
It reminds me of how sometimes in SF and fantasy video games, characters are trans in a purely incidental way. Like, while it's nice to imagine that magic or technology make transition totally easy and flawless, it doesn't have anything to do with the world we live in. You might as well just not have trans characters at that point. I think it's the same with these "player-sexual" love interests -- they obviously can't be written as gay if they are only straight in some playthroughs (and it's usually not like they're realistically bisexual either).
That sounds pretty cool, can you give me any examples of trans characters? I have trouble finding many trans folk in most media.
idk about this, trans people are about so much than our gender(s). The trend in media of centering queerness and transness around suffering is really unnecessary when there is also so much outright joy and liberation as well.
For once, Wikipedia comes in handy: https://en.wikipedia.org/wiki/List_of_fictional_trans_characters#Games. Out of the games I know on this list, only Tell Me Why and The Missing (which goes very heavy on the suffering) really feature convincing trans characters, in my opinion. If it's just one sentence from an otherwise prominent character, like in Technobabylon, that doesn't sit right with me.
I understand that, but my complaint is about characters whose transness is just a minor background fact -- I don't think it's really liberation to portray trans characters as indistinguishable from cis characters save for some biographical detail. There's no trans community or culture in such examples.
awesome! Thank you for this link!
Interesting, I don’t necessarily view representation in media as being core to liberation, could you walk me through how that’s intertwined tor you?
Love this as a critique, what ways would you present community or culture in these characters?
To be clear, I was taking up your critique that the joy and liberation in being trans doesn't get represented in media. Certainly, the core of trans liberation in this moment is access to medical treatment and better social welfare programs etc. Media representation is only a small part in that battle, but because it helps to make our lives more livable and because it's more achievable than comprehensive policy changes I don't want to underestimate it.
For a good example, take the novel Little Fish by Casey Plett. Nearly every major character is trans simply because that's a realistic depiction of how (some) trans people primarily make friends with other trans people. There's still interpersonal conflict and painful events, but the protagonist doesn't go through all of that alone (and if she does, that's because of her personality). Or take Manhunt by Gretchen Felker-Martin: It's pulpier and darker in tone, but at the core of it is the difficult friendship between two trans women who stick together because trans people ultimately need each other. For yet another, somewhat lighter example, I'll go back to Tell Me Why. Its protagonist is reintegrating into society in a small, Alaskan village, and he can strike up a quick friendship or relationship with a gay character who's also similarly isolated. I could go on all day like this, so I'll stop now, but my point is that a lot can be done in terms of trans characters in media and so opting for one throwaway sentence is a very lazy choice.
I've thought sometimes about how you would work that experience in to a radically different or utopian setting. It goes for a lot of "Other" statuses. How do you tell a story to a person who experiences racial discrimination so they can see themselves in the story, when in the story that cultural dynamic just doesn't exist?
I guess you could do a trans-joy thing showing, say, a younger character getting a full body rebuild when they reach an age where they're considered able to make important bodily autonomy decisions, and have another character talk about their experience doing the same thing. Show it happening, but in the context of a world where prejudice and exclusion and violence just aren't part of people's lived experiences. You could show what life might be like in a world where acceptance and accommodation are always present and never doubted.
on the other hand, Jadzia Dax. which is a semi-on screen transition I guess.
curious how you feel The Culture handles gender or if its one of the works you're complaining about