Seeing discussions around Nioh, and previously on Crosscode.
For Nioh, and other loot heavy games like Diablo, Path of Exile, and Borderlands, tons and tons of RNG loot flooding my inventory is super annoying. Like, I know I can and should just trash/sell/break-down all non-rare items, but the constant pings and busywork of it all just stresses me out and makes me anxious.
Same think with rampant sidequests. Lots of openworld games do this, arguably most open world games. But Crosscode specifically was a game I liked the gameplay of a lot, but dropped because of constant sidequests.
And for both of these, I know its dumb on a certain level to just drop games for 'optional' mechanics. Like, the obvious thing to do in Crosscode was just skip sidequesting and focus on beating the game. But just, something about doing that, about not playing '''optimally''' or w/e I just hate. And since I play games to have fun and de-stress, I just stop playing those games instead, and have learned to just skip games that look cool, but have some of these 'features' that I know will stress me out and be a fun killer.
Is this relatable to anyone here?
I actually completed FO4 in about a week because I ran out of stuff to do. Skyrim took me something like 5 years because I'd keep getting burnt out and then making a new character when I came back to it.
For me I fall into the Skyrim and Morrowind modding hole alongside FNV modding, then I lose interest and delete all of it and then start it up again months later
The last time I tried getting a Skyrim playthrough going I spent two weeks picking mods and then played it for a few hours :yea: