Legs!

  • hostilearchitecture [any]
    ·
    2 years ago

    Somehow they didn't just decide to buy VR Chat. That's basically all they've got I think. Shittier VR Chat and something that's somehow worse than what Linden Labs would've done to Second Life if they'd taken VR semi-seriously.

    • Frank [he/him, he/him]
      ·
      2 years ago

      Somehow they didn’t just decide to buy VR Chat.

      And honestly thank god for that. VRChat has some of that weird old internet feeling of chaos and weirdness that has somehow survived in to the dismal hell of 2022.

      • pooh [she/her, any]
        ·
        2 years ago

        What would be even cooler is open-source and federated social VR. VRChat seems alright now, but I can't help but think they'll eventually be bought out or otherwise destroyed through exploitation. Getting a federated social VR network off the ground now would (hopefully) prevent major tech companies from trying to take it over.

      • hostilearchitecture [any]
        ·
        2 years ago

        Oh yeah, I've never used it but more independence from these tech monopolies can't be bad. It still seemed like the obvious move, even if they kept VR Chat totally separate and just started forking off it for their Facebook VR.

        • Frank [he/him, he/him]
          ·
          2 years ago

          It's so intensely bizarre. Running around with dozens of people wearing anime and furry avatars talking to people from other countries about random shit while sitting in, like... a flying nightclub in orbit around jupiter. It's so surreal. I just wish it was easier to meet other people with shared interests.

          • hostilearchitecture [any]
            ·
            2 years ago

            I'm sure the decision to buy vs build came up, I wonder if the furries and anime avatars came up. I can't imagine it was that big a deterrent, most people would probably have never even been aware of the hypothetical VR Chat origin of the app. But maybe it was enough to make them say "can't be that hard, right?"