cross-posted from: https://hexbear.net/post/2293972
It was great!
...Though not good for newcomers to the series or perhaps people that never ever played the video games to begin with.
If you haven't played the games, you probably won't enjoy this series.
But I loved it through and through, from beginning to end (though episode 6 weirded me out).
Also, the Fallout humor was on point.
Like, it's clear that Jonathan Nolan wanted this to be a love letter to the franchise (and it... kinda bonks you on the head about it?)
Yeah, it does bonk you on the head about it and it's amazing that the first season turned out as well as it did (given that at times it seems that they're going by a check-list of "Fallout things" to show).
It's like... Robo-brain? Check. Yaou Guai? Check. Ghouls? Check. Lore-accurate BoS (more or less)? Check. NCR? Check.
I loved it! ...But again, it's clearly not geared toward newer audiences.
And that's fine (in a way).
If it was sort-of holding your hand... it wouldn't be nearly as good, you know?
And it really does encapsulate the video game series well.
I mean, it's literally got side-quests and a moral dilemma at the end there.
Also, American monopoly capitalism looks bad here. Really bad.
I take back what I said about the series being "kinda liberal."
I mean, yes, there's no "alternative" to capitalism but a wasteland, essentially (even as it is anti-capitalist, clearly), but it definitely portrays the corporate monopolists well.
Oh yeah, and shout-out to having actual reds in this series (one was apparently Indigenous too).
Kinda vague on whether or not Moldaver was a communist.
I wonder if my own CPUSA was around in 2077? I'm guessing they were, but they would have to still be a staunchly pro-Soviet part (and thus, perhaps, anti-China) due to the Fallout lore.
(The Party was anti-China until 1991 and you all know what happened in 1991 in our own timeline.)
But honestly, it was good. But damn, they're going to have to pick up all the threads they left hanging and that's going to be hard to do. The first season also had a problem of certain things that either happened too fast or they happened and then were resolved quickly.
Also, sometimes, the season kept flashing or showing things on-screen and it's hard to kinda keep up with it all (again, sort-of going back to the check-list problem). Like, the season was jam-packed... which is great... in a way... It grabs your attention but at times, it goes by too fast and then it really does feel like a video game (in a bad way, that is).
Also also, sometimes things happened for the sake of the plot (looking at Maximus releasing the dad at the end there... even though while, yes, it makes sense given that the main protagonist was still recovering from the shock, it's also a bit too convenient for the sake of the story).
Also also also, shout-out to the Robert House (RobCo) cameo.
Also also also also, I really hope this isn't the only Fallout media in the next few years.
Like, yeesh, Bethesda, just give the license or IP to Obsidian or Larian (maybe make a isometric RPG like the old days?) and have them do a spin-off (while you focus on the "main" titles). I mean, come on, it can't be that hard, right? Then again, I'm not a CEO or a stakeholder or on the Board of Directors or whatever.
So, err, yeah.
It was very good.
Flawed.
But very good (imho, don't @ me!).
Watch it if you're a Fallout fan, at the very least.
It was entertaining, but the writing was terrible
spoiler
So Shady Sands gets nuked and that ends the NCR? Okay. Then why did the Brotherhood not negotiate with the remnants of the NCR about working together? Because if I was the lady leading that remnant, I would be like "Hey folks, I sit on top of the one cold fusion reactor that we got. If you come at me, I will blow it up. Also, I hear the Enclave has the tiny mcguffin that turns it on somehow, which makes no sense, but please don't worry about it."
Also, what is the Fall of Shady Sands and why does it take place 4 or 5 years before Shady Sands gets nuked? Why does shady Sands get nuked in the same year as New Vegas takes place? Can I please have a timeline that doesn't clash with existing lore? You already set this after New Vegas, how about you just put it, like, 5 years further in the future to avoid this problem?
How does turning on the cold fusion turn the power back on in the fucking ruins of the city? Did the nuke not destroy their lamps and their wiring?
There is so much more I could list, but I don't wanna.
Title
How does turning on the cold fusion turn the power back on in the fucking ruins of the city? Did the nuke not destroy their lamps and their wiring?
This, exactly. I was like wtf? There's no way the infrastructure could still be usable after a nuclear war and 200 years of neglect, Amerika is deteriorating in 2024, y'all want me to believe that they fixed their infrastructure by 2070-something?
I thought the writing wasn't too bad but there were a lot of "yeah this is literally impossible" moments
Eh, it's a retcon. I don't mind.