I have seen a few users now mention they are working on their own TTRPG, Boardgame, or card game.
I too am working on a TTRPG (almost done with the core rulebook just need art lmao)
I wanted to know if anyone else wanted to work together, collab, game jam, or even share skills between our projects. Tbh I'm not doing mine to make money really Ive got an actual job, this is my main creative hobby and am happy to assist others to create & promote more in the amazing world of gaming (not video games)
I am also considering making a SRD for the mechanical system i developed that my ttrpg uses.
Finally I'll throw the link in for the post's url to a ttrpg design book under creative commons that has been super useful.
Thats really cool, I've been working on one for my system and I suppose I'm curious what your process is for module writing. I kinda started with a story broke it down into nodes / components and then described those in detail for the module while leaving out the details. Kinda trying to create a series of prompts that still enables open ended gaming while preventing undesirable railroading but I'm also concerned it could result in the feared "what do we do next?" from the players.
Look at the alexandrian for node based and nonlinear design