Me when a DM awarded the party more points for protecting valuable property versus literally saving people's lives (which was often not rewarded at all)
I find DMs tend to skew more reactionary than players for whatever reason
Not to mention that DMs probably have more time/less stress (due to being more financially privileged) to prepare sessions compared to players.
Except for Brennan Lee Mulligan from dropout. Dude seems way more radical and vocal about it than the people he plays with.
https://youtu.be/0oXiFuPCU6k?si=Xz5poxkyLdrFCaaz
This is the perfect clip of Brennan making some very basic left critiques of policing and (most of) the rest of the table liberal finger-wagging him about it.
The anarcho socialist halfling with a lit molotov in his mailbag, ready to toss at cops will never not be hilarious to me.
I found a YouTube link in your comment. Here are links to the same video on alternative frontends that protect your privacy:
I'd be highly tempted to run a campaign like this and see if my players have any chance of being like "Are we the baddies?"
Sometimes yes, sometimes no. Sometimes yes but the campaign continues unabated. Heavily depends on player.
Guy who restarts a dnd campaign over and over again until they find players who build death camps.
Friend ran “Out Of The Abyss” for us a few years ago and when we got to Blingdenstone the number of people in our group ready to gleefully genocide the wererats was incredibly disturbing…