A) why are you worried about these things? they live in the deepest and most unsettling parts of the uncanny valley. From an artistic perspective, they're a joke.
B) Material conditions change. You can't pretend them away or waste your time trying to stuff cats back in bags. That way lies the failure of Luddism: it had no answer to the looms beyond their destruction, which meant it was doomed to failure. You have to find a way to use the thing in a just manner, not smash it and expect it to just go away. Luddism's problem isn't that it doesn't identify a real and significant harm, it is that the answer it presents to that problem is the political-economic equivalent of sticking your fingers in your ears and shouting "I can't hear you!"
C) You can feel however you like about a thing. Feeling that way is ultimately unrelated to the conditions and technologies that led to its creation, however, and it isn't cause to pursue a quixotic task.
A) why are you worried about these things? they live in the deepest and most unsettling parts of the uncanny valley. From an artistic perspective, they're a joke.
B) Material conditions change. You can't pretend them away or waste your time trying to stuff cats back in bags. That way lies the failure of Luddism: it had no answer to the looms beyond their destruction, which meant it was doomed to failure. You have to find a way to use the thing in a just manner, not smash it and expect it to just go away. Luddism's problem isn't that it doesn't identify a real and significant harm, it is that the answer it presents to that problem is the political-economic equivalent of sticking your fingers in your ears and shouting "I can't hear you!"
C) You can feel however you like about a thing. Feeling that way is ultimately unrelated to the conditions and technologies that led to its creation, however, and it isn't cause to pursue a quixotic task.