It's all the bad parts of Bethsoft games (procedural generated quests, cookie-cutter regular quests, dumb AI, mindless fast traveling back and forth between objectives), and none of the good parts (deep, well thought out lore, interesting quests, believable NPCs and factions, player growth affects more than just numbers, etc).
It's all the bad parts of Bethsoft games (procedural generated quests, cookie-cutter regular quests, dumb AI, mindless fast traveling back and forth between objectives), and none of the good parts (deep, well thought out lore, interesting quests, believable NPCs and factions, player growth affects more than just numbers, etc).
The good part you're talking about are also not in other Bethesda games