I've been staring sideways at Divinity II for over two years now.
I got it because my friend suggested we play multiplayer online while it was on sale, but then he was never actually wanted to play once I installed it.
I liked isometrics 20 years ago, because they felt like they were pushing what you could do in a video game setting. Now, they seem like the go-to budget solution for developers. Which is fine. But, like, you're not getting an FF7Remake or a DQ11.
Its just a lot of very small text. I tend to play on my living room television, so everything is very small and far away. Back when my face was shoved up against a CRT screen, I got to appreciate the fine details. You get a lot of granular choices that don't always have a meaningful impact on the direction of the game. The games are loooong. Easily 60-100 hours, if you're a reflexive completionist like me.
It just feels like an enormous time commitment when free time is in short supply. Back in school, when I felt like I had hours to kill every day and days to kill every break, I chewed through shit like this.
I've been staring sideways at Divinity II for over two years now.
I got it because my friend suggested we play multiplayer online while it was on sale, but then he was never actually wanted to play once I installed it.
I really wanna like it, but I just don’t like how crpgs feel to play:(
I liked isometrics 20 years ago, because they felt like they were pushing what you could do in a video game setting. Now, they seem like the go-to budget solution for developers. Which is fine. But, like, you're not getting an FF7Remake or a DQ11.
Its just a lot of very small text. I tend to play on my living room television, so everything is very small and far away. Back when my face was shoved up against a CRT screen, I got to appreciate the fine details. You get a lot of granular choices that don't always have a meaningful impact on the direction of the game. The games are loooong. Easily 60-100 hours, if you're a reflexive completionist like me.
It just feels like an enormous time commitment when free time is in short supply. Back in school, when I felt like I had hours to kill every day and days to kill every break, I chewed through shit like this.
Maybe I'll get back into CRPGs when I retire.
Video game text is so small these days! I hate it
I got it at launch, and it had a bug that corrupted your save after TWENTY TO THIRTY HOURS.
I played the first act TWICE before i realized that it was a irreparable and inevitable glitch.
Any time I boot it up and make a character I remember that I've gotta fight bugs for an hour, and then break out of prison for like 10 hours and....
I just shut the game down. Absolutely my answer as well. Its a shame. I adored the combat.
I feel the same way. I've bopped around a little bit in the opening areas and just couldn't get into it.
I had a lot of fun with it, I've been meaning to do another playthrough. I recommend including Fane and Ifan in your party.