Gamers see an inventory screen and lose it?
I guess I understand why one would have a negative reaction to damage numbers popping up on the screen, it's visual clutter. But also those can be helpful to understand how different builds work in-game.
I haven't played many games that came out in the last few years, can someone help me understand? I want to understand the psychology of the :soypoint-2: .
It has become synonymous with vertical progression. Horizontal progression can utilise it very well but it has not had a presence in many major titles in forever because it's more complicated to make and balance.
People are incredibly bored with vertical progression. It's just building up to a higher stat number in order to progress. They want to feel challenged and that they deserve their progress rather than that it is handed to them arbitrarily because they have x stat number.