• henfredemars@infosec.pub
    ·
    edit-2
    1 month ago

    I understand the frustration, but I can’t help but feel that their anger is misdirected. Do we really think video games are promoting violence?

    […] playing the game led the teenager to research and then later purchase the gun hours after his 18th birthday.

    I’m getting a sense that there are other steps that could have been taken to prevent this tragedy aside from this video game that features guns.

    • octopus_ink@lemmy.ml
      ·
      1 month ago

      They voted back in all the same leadership at an election not long after. Having made that decision, I find this to be less surprising than it might have been.

      • henfredemars@infosec.pub
        ·
        1 month ago

        I remember reading about that. All I could conclude is that the voters must approve in some sense of those actions. In which case, I’m afraid your peers have spoken and clearly indicate that it’s not a priority. It’s a shame.

    • helenslunch@feddit.nl
      ·
      1 month ago

      I’m getting a sense that there are other steps that could have been taken to prevent this tragedy aside from this video game that features guns.

      Do you ever get the sense that it's possible for more than 1 thing to contribute to an event?

      • henfredemars@infosec.pub
        ·
        1 month ago

        Certainly. Hence, steps. Although, video games is probably not where I would begin if we wish to take this problem seriously. It should be part of a complete plan to address violence involving guns.

    • dev_null@lemmy.ml
      ·
      1 month ago

      Do we really think video games are promoting violence?

      No, that's not their argument. They are saying the gun manufacturer advertised their real life gun in the video game. They don't have an issue with video game violence, they have an issue with advertising weapons to children.