So I barely know anything about MTG but I want to get cards for myself and a couple friends. What's the easiest way to get into this? (I know there's the video game but I wanna go real cards). I see there are two deck starter kits which seem cool, maybe I get one of those for each of us and then some booster packs? Like $30 per person is what I'm going for. Are the starter decks balanced against each other? Is there other stuff I should know?

  • jack [he/him, comrade/them]M
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    edit-2
    2 years ago

    The idea of finding a fun card in the same color as some other stuff and making a jank deck around it is extremely up my alley. My closest exposure to something like mtg is playing hearthstone a few years ago. I randomly got a gold hogger card in the first free pack i opened and built a deck around it that hilariously whooped many opponents.

    If I may reiterate my other comment, this is exactly the experience Keyforge is designed to facilitate. You draw a unique procedurally generated deck that you cannot alter in any way. The cards are designed around this expectation, and so your experience is about learning the ins and outs of that specific deck. You have to work with the strengths and weakness and unexpected synergies (and anti-synergies) of it, which is an extremely rewarding experience. You can try the game out with just a pair of decks that will cost you $25 together.

    Another game, SolForge Fusion, has a similar premise, but instead you draw two half decks which you mix together. Both of these are designed by Richard Garfield, the creator of MTG, directly in response to what he saw as the flaws in his biggest creation.