Honestly, your best bet is to jump in with SF6. It has thorough tutorials, and a "modern" control scheme to facilitate new players (and it doesn't suck, there are examples of highly regarded players doing impressive shit with it, but it is different from classic controls).
If you get into it while the community is fresh, you can grow along with it and find more people of your skill level, as opposed to coming in late when it's mostly the hardcore, super-dedicated people roaming around.
EDIT: I want to add, when i say the tutorials are thorough, I don't want to imply that they're overly long or tedious -- they're actually fairly short and straight-to-the-point. Like, they go over what the character's intended / ideal range is, they just tell you what moves you should be using at what ranges, etc.
Honestly, your best bet is to jump in with SF6. It has thorough tutorials, and a "modern" control scheme to facilitate new players (and it doesn't suck, there are examples of highly regarded players doing impressive shit with it, but it is different from classic controls).
If you get into it while the community is fresh, you can grow along with it and find more people of your skill level, as opposed to coming in late when it's mostly the hardcore, super-dedicated people roaming around.
EDIT: I want to add, when i say the tutorials are thorough, I don't want to imply that they're overly long or tedious -- they're actually fairly short and straight-to-the-point. Like, they go over what the character's intended / ideal range is, they just tell you what moves you should be using at what ranges, etc.
That sounds great, I saw there is even a demo so I’ll check that out
If you play Zangief with Modern controls, I will mock you out loud alone in my room while seething and malding when I lose
Thanks for the tip!
On a less ready to grief online note. Damn this game is polished. Like, the polish is so shiny I feel the same as being a kid in an arcade. It’s wild
Pogging out like a Marvelhead whenever Cammy's critical art goes off