Here's the problem - after a certain point there is no challenge at all to any of the new game content. I hit the point a long time ago where most of the level 1-40Ish missions on the star chart cannot deal enough damage to kill me unless i stand still and do nothing, and even then with armor and dr they might not be able to manage it.

So from there you go to steel path, right? Enemies get +100 added to their level, tons of extra armor, health, and shields.

So what does that mean? Will, a lot of grineer enemies have something like 90+% damage reduction from armor so to kill them you need a gun throwing out at least five figures of damage, if not six. Same with corpus bc you need to get through their massive shields.

So you basically need to rip a gun off of a star destroyer (ironically your actual space ship guns for fighting space ships in space cannot be modded to do enough damage to reliably do steel path without blowing through their very limited ammo in a minute or two) to do enough damage. Unless you have armor strip or defense strip. Because then your anti-tank rifle is back to ohking everything like it does on the level 30 content. So now the challenge is mostly a few special enemies that have mechanics that prevent them from being ohk'd by any means, and that enemies throw out so much damage that some of them can drop your shields in one shot them kill you with the next no matter how ridiculously hi you pad your effective hit points with hp, armor, and damage reduction. So to survive you have to abuse a mechanic where you get 1.3seconds of i-frames when your shields drop, or a mod that gives you i-frames when you roll. Is your frame's theme having lots of armor or hitpoints? Doesn't matter, there's no amount of hp that will keep you alive and the frames that don't have shields at all bc of massice hp are mostly useless. Even capped out Damage resist won't stop you from getting two-shot at a certain point, you must use hard cc, shield gate abuse, or dodge i-frames to stay alive. The game turns in to rocket tag where you one-shot everything with weapons through out sic or seven figures of damage but anything can 2-tap you. Tons of warframe abilities become useless because they just don't scale high enough. A skill that strips 50-75 percent of an enemies shields is great for all normal content, but in the really late eng game where I'm largely stuck enemies will still have incredibly effective hp and dr.

It's very frustrating. There's been enormous, enormous power creep over the years to the point that there simply is nothing that could be reasonably called balance. I play a frame called Trinity and one of her key abilities is being able to restore mana to the team. Well, thanks to power creep, not only are there half a dozen frames that do team mana regen better than trinity (remember this is one of her core abilities as a support caster), but there are now multiple ways to get unlimited free mana that don't even rely on your warframe! so now any punk ass on the street can do one of the most important things my class/warframe does, often better. And that sweet sweet 75% damage resist that trin can give the entire team with her ult? Fails to scale and falls off drastically in the late end game.

It's so frustrating. And you don't even need to necessarily do the hyper meta bs, bur if you don't you're going to get left behind by players who have ultra-mixmaxxed gear that can clear entire rooms in seconds and lay down hard cc that incapacitates every enemy currently spawned indefinitely.

There's a mode called "sanctuary onslaught" which is basically a horde mode with endlessly scaling enemies and people farm it by building a frame that can stand in the center of the room and ohk every enemy on the map by just casn't their 1 or 3. And it's not just one frame, there's like half a dozen that can do this. So there's no gameplay in this horde mode. You just stand around with your thumb up your ass bc the nuke frame is killing things as fast as they spawn.

I really like warframe in theory, i've been playing it on and off for ten years, but the totally unfettered power creep is so frustrating.

  • NephewAlphaBravo [he/him]
    ·
    edit-2
    2 years ago

    I'd love a total balance reboot but I don't see it happening, ever. The rot is too entrenched throughout the entire game and would take like an entire year of work and piss off the other 99% of the player base who doesn't give a shit about any of this. Still play that garbage though, because the best part of the game is the movement and it's just as good as ever.

    And I don't go trolling often, but when I do it's trolling pissbabies over the latest nerfs. Sorry you have to sometimes aim now instead of just clicking the exact geometric center of every room with a rocket launcher :farquaad-point:

    • Frank [he/him, he/him]
      hexagon
      ·
      2 years ago

      I’d love a total balance reboot but I don’t see it happening, ever.

      If I ever get a genie wish I'm not going to wish for world communism and infinite icecream. I'm going to wish for a complete Warframe re-balance and flattening of level scaling so the game remains reasonably challenging throughout. And a New War star map layer where the players have to actually contest a real sentient invasion back and forth across every planet the way Helldiver's community war system works, where the game records the outcome of each mission and uses it to advance the "war" towards victory or defeat.

      And I don’t go trolling often, but when I do it’s trolling pissbabies over the latest nerfs. Sorry you have to sometimes aim now instead of just clicking the exact geometric center of every room with a rocket launcher

      I have some friends that I almost stopped playing with because they were all Wukong and Nezha players who used super tricted out Tenet Arca Plasmors and Kuva Brammas. I could barely keep up with them and since most of my weapons are single target I wasn't getting any kills at all. I was just following along in the wake of their massive particle spam being useless.

      Then we did some defenses and I brought out Vauban because Vauban is Vauban. And get this; They complained that they didn't have anything to do and weren't having fun because Vauban can handle defenses pretty much by himself! Like wow guys that must suck I wonder what it feels like to not get to play because someone has a super optimized frame that makes all the content trivial that must be horrible.

      I'm excited to see what they do to bring self-damage back. Removing self damage wasn't the cause of the whole power creep acceleration, but I think it was a poor decision to take it out entirely and remove the only real limiter on some of the most powerful weapons in the game.

      • NephewAlphaBravo [he/him]
        ·
        edit-2
        2 years ago

        Defense is like the one time I welcome explosives because DE, in their infinite wisdom, hasn't yet given explosives line-of-sight checks OR enemies good getting-unstuck-ability. I'll CC everything and you guys shoot the walls to clear out all the stuck enemies so this doesn't take forever